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This is a typical configuration for a device with multiple external storage devices, where the primary device is backed by internal storage on the device, and where the secondary device is a physical SD card. The raw physical device must first be mounted under /mnt/media_rw where only the system and FUSE daemon can access it. vold will then manage the fuse_sdcard1 service when media is inserted/removed. fstab.hardware [physical device node]  auto...

This is a typical configuration for a device with single external storage device which is backed by internal storage on the device. init.hardware.rc on init     mkdir /mnt/shell/emulated 0700 shell shell     mkdir /storage/emulated 0555 root root     export EXTERNAL_STORAGE /storage/emulated/legacy     export EMULATED_STORAGE_SOURCE /mnt/shell/emulated     export EMULATED_STORAGE_TARGET /storage/emulated on...

Example of external storage configurations as of Android 4.4 for typical devices. Only the relevant portions of the configuration files are included.  This is a typical configuration for a device with single external storage device which is a physical SD card. The raw physical device must first be mounted under /mnt/media_rw where only the system and FUSE daemon can access it. vold will then manage the fuse_sdcard0 service when media is...

External storage is managed by a combination of the vold init service and MountService system servic. Mounting of physical external storage volumes is handled by vold, which performs staging operations to prepare the media before exposing it to apps. For Android 4.2.2 and earlier, the device-specific vold.fstab configuration file defines mappings from sysfs devices to filesystem mount points, and each line follows this format: dev_mount <label>...

Starting in Android 4.2, devices can support multiple users, and external storage must meet the following constraints: Each user must have their own isolated primary external storage, and must not have access to the primary external storage of other users. The /sdcard path must resolve to the correct user-specific primary external storage based on the user a process is running as. Storage for large OBB files in the Android/obb directory may be...

Starting in Android 4.4, multiple external storage devices are surfaced to developers through Context.getExternalFilesDirs(), Context.getExternalCacheDirs(), and Context.getObbDirs(). External storage devices surfaced through these APIs must be a semi-permanent part of the device (such as an SD card slot in a battery compartment). Developers expect data stored in these locations to be available over long periods of time. For this reason, transient...

Android supports devices with external storage, which is defined to be a case-insensitive filesystem with immutable POSIX permission classes and modes. External storage can be provided by physical media (such as an SD card), or by exposing a portion of internal storage through an emulation layer. Devices may contain multiple instances of external storage. Access to external storage is protected by various Android permissions. Starting in Android...

IDrmEngine IDrmEngine is an interface with a set of APIs to suit DRM use cases. Plug-in developers must implement the interfaces specified in IDrmEngine and the listener interfaces specified below. This document assumes the plug-in developer has access to the Android source tree. The interface...

The plug-in developer should ensure the plug-in is located in the DRM framework plug-in discovery directory. See implementation instructions for details. Read more....

As shown in the figure, the DRM framework uses a plug-in architecture to support various DRM schemes. The DRM manager service runs in an independent process to ensure isolated execution of DRM plug-ins. Each API call from DrmManagerClient to DrmManagerService goes across process boundaries by using the...

Availability of rich digital content is important to users on mobile devices. To make their content widely available, Android developers and digital content publishers need a consistent DRM implementation supported across the Android ecosystem. In order to make that digital content available on...

The Android platform provides an extensible DRM framework that lets applications manage rights-protected content according to the license constraints associated with the content. The DRM framework supports many DRM schemes; which DRM schemes a device supports is up to the device manufacturer. The...

The DRM framework is designed to be implementation agnostic and abstracts the details of the specific DRM scheme implementation in a scheme-specific DRM plug-in. The DRM framework includes simple APIs to handle complex DRM operations, register users and devices to online DRM services, extract constraint...

Android's camera HAL connects the higher level camera framework APIs in android.hardware to your underlying camera driver and hardware. The figure and list describe the components involved and where to find the source for each:  Application framework At the application framework level is...

Android provides a default Bluetooth stack, BlueDroid, that is divided into two layers: The Bluetooth Embedded System (BTE), which implements the core Bluetooth functionality and the Bluetooth Application Layer (BTA), which communicates with Android framework applications. A Bluetooth system...

Application framework At the application framework level is the app code, which utilizes the android.media APIs to interact with the audio hardware. Internally, this code calls corresponding JNI glue classes to access the native code that interacts with the audio hardware. ...

To start an Android user you may know how the fundamental function is such as making a call, sending a text message, changing the system settings, install and uninstall apps or setup and delete etc. Android users know these things but not enough for an android application developer. So, what...

To test your Android applications you will need a virtual Android device. So before we start writing our code, let us create an Android virtual device. Launch Android AVD Manager using Eclipse menu options Window > AVD Manager> which will launch Android AVD Manag...

This step will help you in setting Android Development Tool plugin for Eclipse. Let's start with launching Eclipse and then, choose Help > Software Updates > Install New Software....

To install Eclipse IDE (Integrated Development Environment), download the latest Eclipse binaries from http://www.eclipse.org/downloa...

Download the latest version of Android SDK from Android official website : Android Software Development Kit (SDK) Downloads. http://developer.android.com/sdk/index.html...

JDK setup step 01: Go to click here to download JDK http://www.oracle.com/technetwork/java/javase/downloads/java-archive-downloads-javase7-521261.html JDK setup step 02:  Select here your essential JDK and download. JDK setup step 03: After completing download the installer file jdk-7u25-windows-i586. Then...

JDK Alpha and Beta (1995): Sun announced Java in September 23, 1995. JDK 1.0 (January 23, 1996): Originally called Oak (named after the oak tree outside James Gosling's office). Renamed to Java 1 in JDK 1.0.2. JDK 1.1 (February 19, 1997): Introduced AWT event model, inner class, JavaBean, JDBC, and RMI. J2SE 1.2 (codename Playground) (December 8, 1998): Re-branded as "Java 2" and renamed JDK to J2SE (Java 2 Standard Edition). Also released J2EE...

JRE

JRE (Java Runtime) is needed for running Java programs. JDK (Java Development Kit), which includes JRE plus the development tools (such as compiler and debugger), is need for writing as well as running Java programs. Since you are supposed to write Java Programs, you should install JDK, which includes JR...

JDK

JRE (Java Runtime) is needed for running Java programs. JDK (Java Development Kit), which includes JRE plus the development tools (such as compiler and debugger), is need for writing as well as running Java programs. Since you are supposed to write Java Programs, you should install JDK, which includes JR...

Start your Android application development on either of the following operating systems: Microsoft Windows XP or later version. Mac OS X 10.5.8 or later version with Intel chip. Linux including GNU C Library 2.7 or later. Required tools to develop Android applications are completely free. Just download from the internet the software you will need to set up  before you start your Android Apps Development. JDK (Java Development Kit) Android...

Applications ("apps"), that extend the functionality of devices, are written primarily in the Java programming language (without the usual "write once, run anywhere" claim of the Java platform) using the Android software development kit (SDK). Once developed, Android applications can be packaged easily and sold out either through a store such as Google Play or the Amazon Appstore. Android powers hundreds of millions of mobile devices in more...

FeatureDescription Beautiful UIAndroid OS basic screen provides a beautiful and intuitive user interface. ConnectivityGSM/EDGE, IDEN, CDMA, EV-DO, UMTS, Bluetooth, Wi-Fi, LTE, NFC and WiMAX. StorageSQLite, a lightweight relational database, is used for data storage purposes. Media supportH.263, H.264, MPEG-4 SP, AMR, AMR-WB, AAC, HE-AAC, AAC 5.1, MP3, MIDI, Ogg Vorbis, WAV, JPEG, PNG, GIF, and BMP MessagingSMS and MMS Web browserBased on the open-source...

Jelly Bean 4.3 An even sweeter Jelly Bean Restricted profiles for tablets You can now limit access to apps and...

KitKat 4.4 Smart, simple, and truly yours  Beautiful & Immersive A more polished design, improved performance, and new features. Just say “Ok Google” ...

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